Artificer's Codex: Rules for Crafting Permanent Magic Items

Now available through the Savage Worlds Adventurer's Guild, Artificer's Codex: Rules for Crafting Permanent Magic Items.

Product blurb:
Light sprayed everywhere, covering the entire lab in a bright flood of luminescence. Ilana squinted into the bright light as she carefully transferred her own arcane power into the opalescent stone cradled in its beveled setting. The gem dimmed back to a soft glow as it hung on the necklace. Hope filled her as she prayed to the gods that this artifact will be powerful enough to protect her sister from the threats they will face on the upcoming journey.

Ages ago, the ancients had the skills and knowledge to create artifacts–magic items that stored permanent arcane energy in the form of spells and preternatural effects. As the centuries passed, the mastery of crafting such relics had been forgotten. Until now.

After generations of dangerous explorations into the ruins of lost civilizations and long, arduous research in the most sophisticated arcane labs, artificers have unlocked the ability to produce artifacts once again. Now they share this collected knowledge with you in the Artificer’s Codex.

Artificer’s Codex presents new Setting Rules and Edges that allow artificers to create permanent magic items in a high-magic, fantasy Savage Worlds setting. While designed for fantasy settings, these rules can be adapted easily to other genres as well.
Owners of the Savage Worlds Fantasy Companion might notice that it plays nicely with the minor and major artifacts presented in that supplement. When that book gets rereleased for Savage Worlds Adventure Edition, we'll revise this product as well.

Jenn and I are very proud of this product as it's our first collaboration on designing and publishing content for Savage Worlds. We hope you enjoy using these rules as much as we did designing them.

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This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. It is unofficial Media Content permitted under the Media Network Content Agreement. This content is not managed, approved, or endorsed by Pinnacle Entertainment Group. Certain portions of the materials used are the intellectual property of Pinnacle, and all rights are reserved. Savage Worlds, all related settings, and unique characters, locations, and characters, logos and trademarks are copyrights of Pinnacle Entertainment Group.

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