Wednesday, March 1, 2017

Savage Eberron: Sharn Watch

While adapting The Forgotten Forge, the adventure in the back of the Eberron Campaign Setting, I came across a few stat blocks for the Sharn Watch. I then opened up Sharn: City of Towers to see if there were any others, and of course there were, which means I obviously had to adapt them as well.

Watch Guard

Human
Attributes: Agility d6, Smarts d6, Spirit d6, Strength d8, Vigor d8
Skills: Climbing d6, Fighting d4, Intimidation d6, Notice d4
Charisma: 0; Pace: 8; Parry: 4; Toughness: 7 (+2)
Gear: Reinforced leather armor (torso, arms, and legs, +1 bypassed if hit with a raise), sap (Str+d4), halberd (Str+d8), symbol of the Sharn City Watch, identification papers.
Treasure: Meager per 3 guards.
Special Abilities
  • Alertness: +2 Notice.
  • Fleet-footed: +2 Pace, d10 running die.

Elite Watch Guard

Human
Attributes: Agility d6, Smarts d6, Spirit d6, Strength d8, Vigor d8
Skills: Climbing d6, Fighting d4, Intimidation d6, Notice d4
Charisma: 0; Pace: 8; Parry: 4; Toughness: 10 (+4)
Gear: Plate Corselet w/ +1 Toughness (torso only), halberd w/ +1 Fighting (Str+d8), crossbow (2d6, 15/30/60, AP 2, 1 action to reload), 20 bolts, potion of fly, symbol of the Sharn City Watch, identification papers.
Treasure: Meager per 2 guards.
Special Abilities
  • Alertness: +2 Notice.
  • Fleet-footed: +2 Pace, d10 running die.

Watch Sergeant

Dwarf
Attributes: Agility d10, Smarts d6, Spirit d8, Strength d8, Vigor d10
Skills: Fighting d4, Intimidation d6, Shooting d6
Charisma: 0; Pace: 5; Parry: 4; Toughness: 9 (+2)
Gear: Reinforced leather armor (torso, arms, and legs, +1 bypassed if hit with a raise), sap (Str+d4), morningstar (Str+d6), mini-crossbow (2d4, 6/12/24, AP 1), 20 bolts, symbol of the Sharn City Watch, identification papers.
Treasure: Meager
Special Abilities
  • Infravision: Dwarves halve penalties (round down) for bad lighting when attacking living targets.
  • Marksman: May fire as if he took the Aim maneuver
  • Slow: Dwarves have a Pace of 5”.
  • Tough: Dwarves are stout and tough. They start with a d6 Vigor instead of a d4.

Watch Captain

Human
Attributes: Agility d8, Smarts d6, Spirit d4, Strength d10, Vigor d8
Skills: Fighting d6, Intimidation d8
Charisma: 0; Pace: 6; Parry: 5; Toughness: 10 (+4)
Gear: Plate Corselet w/ +1 Toughness (torso only), medium shield (+1 Parry, +2 Armor to ranged shots that hit), bastard sword w/ +1 Fighting and damage (Str+d8+1), crossbow (2d6, 15/30/60, AP 2, 1 action to reload), 20 bolts, featherfall talisman, symbol of the Sharn City Watch, identification papers.
Treasure: Meager.
Special Abilities
  • Level Headed: Act on best of two cards.

This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.

Eberron is a trademark of Wizards of the Coast, Inc., in the U.S.A. and other countries. All Wizards characters, character names, and the distinctive likenesses thereof are property of Wizards of the Coast, Inc.