Tuesday, June 18, 2013

Savage Eberron: Revamping Edges

Back when I first started my adaption of Eberron to Savage Worlds, I was eagerly creating Edges from feats that I felt wore worthy of including. I don't subscribe to the idea of feats being identical to Edges, but in some cases, they are remarkably close.

On occasion, I look at an Edge I worked on earlier and I think, "How could I have been so stupid?!" Shifter Ferocity was one of those.

The old version:
Shifter Ferocity
Requirements: Novice, Shifter, Spirit d8+
While shifting, you continue to fight without penalty if you are Incapacitated. This benefit has the following specific game effects:
  • When you are shaken, you can act as if you weren’t shaken. Additionally, if you are Shaken again by a damaging attack, you do not suffer a wound instead.
  • When Incapacitated, you do not fall unconscious regardless of the result of your Vigor roll. You do not apply Wound modifiers to your vigor rolls. Critical failures on Vigor rolls are treated as normal.
If you know Savage Worlds rules, I'm sure you can see all sorts of problems with this.
Here's what I rewrote:
Shifter Ferocity
Requirements: Novice, Shifter, Spirit d8+
While shifting, the shifter continues to fight without penalty if he is Shaken. 
When you are Shaken, you can act as if you weren't Shaken, and further Shaken results do not cause a wound. Additionally, you may ignore 1 point of wound penalties. 
When Incapacitated, you do not apply Wound modifiers to your vigor rolls.
Yeah, much better, although perhaps a bit too powerful.

In general, I need to go back through all of those Edges and tighten them up. Some of them are just outright sloppy.

This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.

Eberron is a trademark of Wizards of the Coast, Inc., in the U.S.A. and other countries. All Wizards characters, character names, and the distinctive likenesses thereof are property of Wizards of the Coast, Inc.