The Immaterial Plane

A blog about role-playing games, mostly Savage Worlds, and the home of an ongoing Savage Worlds Eberron adaptation

Savage Eberron: Half-giants

Here's my attempt at creating half-giants as a race for Savage Worlds. It was rather tricky as I had to trim some of the features they have in the D20 version, which has a Level Adjustment of +1, just to keep it balanced for Savage Worlds. I considered breaking some of the features out into Racial Edges, but I think the abilities outlined below really capture the important aspects of half-giants. (If you think otherwise, please feel free to share your thoughts.)

Half-giants

  • Size +1: Half-giant's are much larger than humans, but not as large as their ancestors. (+2)
  • Brute strength: Half-giants are naturally strong and start with a d6 Strength. (+2)
  • Stomp: With a single stomp of their foot, half-giants can create a wave of trembling earth. This effect is similar to the pummel power but only knocks targets prone and does no damage. Half-giants have 5 Power Points and must make a Vigor roll to activate the power while stomping on solid ground. (+2)
  • Clumsy: Half-giants aren't the most dextrous creatures. Raising their Agility requires two points per step during character generation, and two advances to raise Agility afterward. (-3)
  • Outsider: Most races are intimidated by half-giants or simply don't know what to make of them, often confusing them for their larger ancestors. (-1)

What's Missing?

I felt the following racial traits, while awesome in d20, weren't critical to the concept of half-giants in Savage Worlds.
  • Powerful Build: Simply a mechanic to circumvent a limitation related to D20's weapon sizes
  • Lowlight Vision: While somewhat impacting, giants in Savage Worlds (see Fantasy Companion) don't have Low Light Vision.
  • Fire Acclimated: I think this was a holdover from the Dark Sun version of half-giants, which isn't necessarily applicable to Eberron.

This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.”

Eberron is a trademark of Wizards of the Coast, Inc., in the U.S.A. and other countries. All Wizards characters, character names, and the distinctive likenesses thereof are property of Wizards of the Coast, Inc.